As Dying Light received more content and support, it began to transform into something fairly compelling. Techland never stopped supporting Dying Light since its release though and transformed the game into a surprisingly compelling loot-based hack and slash adventure set in the first person perspective. It certainly helped that no other major releases were planned at the time but it just felt like a “Mirror’s Edge meets Dead Island” title should have offered more. However, many players – including me – couldn’t find much life in the game despite its intriguing premise. When Techland’s Dying Light released last year, there was suitable fanfare.
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